/ IMMERSIVE


HYDROCENE. FATHOMING THE VOID

Immersive installation, VR experience, spatial sound, 19’15’’, 2025

43° 43° 23.7972 / 7° 21’ 32.3022

360 VR, Animation, ambisonic sound, 5’ 15’’, 2024 
Developed for the HORIZON REBOOT 22 Research Project, University of Côte D’Azur, Departmente of Cannes


LOOKING FOR AGNÈS

360 VR Stereoscopic Film, 12’ 30’’, ambisonic sound, 2024
Developed for the HORIZON REBOOT 22 Research Project, University of Côte D’Azur, Departmente of Cannes



CILIA
VR 6DoF, Interactive, 2021 
Developed during IMMENSIVA residency at Espronceda Art Center, Barcelona 


THE INVISIBILE HANDVR, 6DoF, Multiplayer, 2021
With the support of 4i Research Residency Program at Goldsmith University of London, Arts and Computing Department         


MEDUSA

VR, 360 stereoscopic 8K video, ambisonic sound, 18’ 50’’, 2018

Developed thanks to Borås Konstmuseum’s Artist in Production Residency and VISUAL ARENA’s Narrative VR_Lab With the support of Västra Gotaland, Iaspis, Lindholmen Science Park


NOTES ON MEDUSA II


VR, 360 stereoscopic 2K video, ambisonic sound, 3’ 07’’, 2017


VR PAVILION

VR Performance, 360° stereoscopic 8K video, ambisonic sound, 2019                                                                                                            
With the support of Nordic Art Association and Borås Konstmuseum